Fretboard training drills the name of the note under every fret into your hands until you know it without thinking. Memorizing scales and chords only as shapes leaves you stuck, but once note names on the neck come to you instantly, improvising, transposing, and learning songs by ear all get far easier.
This page is a manual for choosing the settings. Each setting is designed around established methods from music education. For each setting that calls for a decision, we give the recommended choice, what it is for, and what it trains — with the evidence behind it. If you arrived from a "?" in the settings screen, scroll to the option you need.
Training Mode
Start with Note → Position. Once stable, firm up the reverse with Position → Note, then move to String Movement when you want to internalize how one note spreads across the neck.
This setting decides the direction of each question — what you are shown and what you answer. There are three modes; even though all deal with note names on the neck, the direction you look determines the skill you build.
The three directions train, from different angles, the two-way link between note names and positions on the neck that instrumentalists need. Recalling the same material in different directions turns rote shapes into knowledge you can use while playing. The design follows established instrumental and aural-skills pedagogy for mastering the fretboard.
Ref.: Karpinski (2000) [1]
Notes (Target Notes)
Start with Naturals Only. Widen to Include Sharps (or All Notes) once you can name the seven naturals anywhere on the neck at 80%+. Choose Include Flats only if you need flat spellings.
This setting sets which note names appear. You choose whether to use only the naturals (the seven notes with no sharp or flat — C D E F G A B) or to include sharps and flats. The narrower the range, the fewer notes to learn; the wider it goes, the more it covers all 12 chromatic notes.
The fewer note names you learn at once, the less you must process, and the more reliably you fix each note's locations. Securing a narrow range before widening it sticks faster than taking on all 12 at once. The tiers follow cognitive-load theory: keeping processing demands low early in a new skill aids learning.
Ref.: Sweller (1988) [2]
Fret Range
Build the foundation at 0-5, then widen to 0-12 (Standard). The layout above the 12th fret just repeats, so aiming for 0-12 first is the efficient target.
This setting sets which section of the neck questions are drawn from — effectively the difficulty dial. Narrow it and there are fewer places to memorize; widen it and you handle the whole neck. Note that in String Movement mode it is fixed to 0-12.
Narrowing the range cuts the number of positions you learn at once, so you fix that section reliably. Securing a small region before widening sticks faster than tackling the whole neck from the start. The tiers follow cognitive-load theory: keeping processing demands low early in a new skill aids learning.
Ref.: Sweller (1988) [2]
Strings
Leave it on All Strings. When you notice one string lagging in accuracy, temporarily narrow to that string, focus, then return to all six.
This setting narrows which of the six strings questions are drawn from (under the Focus settings in Note → Position mode). Besides "All Strings," you can limit to the three treble or three bass strings, or a single string. The Weak Notes Only focus in the same panel auto-serves just the notes below 70% accuracy (active once data accumulates).
Narrowing the strings lets you cut how much you handle at once and reliably fill a weak spot. A single shaky string gets lost in the crowd when you practice all six; isolating it lowers the load so you can focus and make it stick. This follows cognitive-load theory: keeping demands low — early on or when shoring up a weakness — aids learning.
Ref.: Sweller (1988) [2]
Answer Mode
Start with Single Position. Once each note's locations are roughly in your head, switch to All Positions to complete the full picture of how they spread across the neck.
This setting decides, when you answer a note on the neck (Note → Position mode), how much you must tap to be correct. One note name exists in several spots, so whether you must find them all or just one changes the difficulty.
The two settings stage the instrumentalist's knowledge of where one note name lives across the whole neck. First you build an instant single-spot response; then, once comfortable, finding every spot maps the full set of positions. The design follows established instrumental and aural-skills pedagogy for mastering the fretboard.
Ref.: Karpinski (2000) [1]
Hints
Absolute beginners use Show Octaves to grasp the layout, then switch to No Hints. The final goal is to answer reliably with No Hints.
This setting decides how much assistance is shown while you answer. More help makes answering easier, but it also reduces the effort of recalling on your own — so the basic rule is to dial it down as you get comfortable.
Hints are a scaffold that lowers the processing load while a beginner has not yet memorized the neck. Aids like Show Octaves supply a cue, hold the load down, and make the layout easier to grasp. Once you have room to spare, removing the aids restores the full load of recalling unaided. This follows cognitive-load theory: scaffolds that reduce load support early learning.
Ref.: Sweller (1988) [2]
Tuning
Leave it on Standard (EADGBE). Take on alternate tunings only when you actually need to play in one.
This setting sets the open-string pitch of each string. Change it and the same fret position produces a different note name, so the whole map of note names on the neck shifts. Besides Standard (EADGBE), it supports Drop D (DADGBE, the 6th string down a whole step), and Open G, Open D, and DADGAD, where open strings alone sound a chord. If you play songs in an unusual tuning, use this to relearn the neck for it.
Handedness
Pick whichever matches the guitar you play. Right-handed for a right-handed guitar, Left-handed for a left-handed one — choose it once and leave it.
This setting sets the orientation of the fretboard shown on screen. It does not change difficulty or content — it simply matches the display to your instrument. If your guitar and the on-screen layout disagree, you waste effort mentally flipping left and right when answering positions.
- Karpinski, G. S. (2000). Aural Skills Acquisition: The Development of Listening, Reading, and Performing Skills in College-Level Musicians. Oxford University Press.
- Sweller, J. (1988). Cognitive load during problem solving: Effects on learning. Cognitive Science, 12(2), 257–285.